Thursday, 10 March 2011

Improved AI and Finite State Machine Tracking

Work continues with the AI and in order to facilitate FSM design I've today updated the Editor to add support for getting real time feedback on screen of the NPCs Alert States and current FSM states. Select the State Feedback Option on the NPC tab and click on the NPC you want to track and State information will be displayed in real time. This combined with the ability to slow the animation rate right down allows useful feedback of how the FSM is behaving for any given NPC and in game situation.

2 comments:

  1. Yesterday, i found very nice State Machine for menu. But for ittlicht engine.
    Have thought to convert it to Leadwerks :)

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