Things are developing gradually. I now have cover point functionality in place and that seems to be working nicely. The AI design is proving less of a challenge than I originally thought (at least at this point lol) but finding time is proving more challenging. I am currently working on improving the Animation support I have. Below is a short demo of the Crawler character (courtesy of Hau Nghiep Phan) in action:
Monday, 3 January 2011
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