Thursday, 7 October 2010

New Interface In Place

Having had some fun and games getting tabs and property pages up and running using the Win32 api I now have it implemented. I think it provides a much better user interface for moving forwards with and lots of room for adding more functionality. Below is a pic of the improved Editor interface when first loaded:



I'm still in the process of pluging all the functionality back into this interface but that should be completed shortly. Then it's back onto AI development with NPC groups and cover points next on the agenda.

You will probably notice that the name of the editor has changed to reflect the name I've given to my game engine.

0 comments:

Post a Comment