I've decided for just now to stick with my own path finding solution but have coded the high level path finding calls in my AI manager so that I can literally substitute any path finding solution in there without affecting my AI. This was done with the intension of swapping onto a navmesh solution later, probably recast.
I've not really done much coding since Christmas due to a diversion into rigging and animating models and other things which have eaten into my time. However, it's now headlong back into the coding to get the next phase of development done. I'm very happy with some of the changes Josh has been introducing into the engine recently and the progress others are making on their projects. Leadwerks has never looked so vibrant!
Saturday, 13 February 2010
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